Learning from Roleplaying games - Betrayal at House on the Hill

This type of game is characterized by players taking on the role of a fictional character. This group of games, also called RPG’s, are some of the most popular games ever made both on the tabletop and in video games. Modern RPG tabletop games have simplified the complex games that originally created the genre without sacrificing the freedom that make RPG games so much fun. So if you are keen to inculcate your staff with empathy, provide better customer service skills or trying out design thinking – role playing games are highly suitable. What other learning points can you think of if you included role playing in your training toolkit?

Betrayal at House on the Hill quickly builds suspense and excitement as players explore a haunted mansion of their own design, encountering spirits and frightening omens that foretell their fate. It is a tile game that allows players to build their own haunted house room by room, tile by tile, creating a new thrilling game board every time. The game is designed for three to six people, each of whom plays one of six possible characters. Secretly, one of the characters betrays the rest of the party, and the innocent members of the party must defeat the traitor in their midst before it’s too late! The game will appeal to anyone who enjoys a fun, suspenseful, and strategic game. Betrayal at House on the Hill includes detailed game pieces, including character cards, pre-painted plastic figures, and special tokens, all of which help create a spooky atmosphere and streamline game play.

#roleplayinggame #experientiallearning #learnbydoing #skillsfuture #ssg #teambuilding #empathy JJFS ThinkLab

Betrayal at House on the Hill characters